Medieval Door

Medieval Door realtime asset. I sculpted the whole piece in Zbrush, created low poly in Blender and then baked in Marmoset Toolbag. Texture work done in Substance Painter. Renders from Unreal Engine 5. One 4K texture set, 2559 triangles.

I'm realy proud of this one, It came out better than I expected, but there's always a room for improvement! Therefore, any feedback is very welcome.